Exploring the Fallout Universe, the Gaming World’s Most Unexpected TV Hit

The post-apocalyptic TV show is back to its platform, and it's fair to say that audiences were pleasantly surprised by the quality of its debut season. By illustrating the retro-futuristic, nuclear-ravaged United States through the eyes of three separate characters, it effectively portrayed multiple facets of the gamer's journey.

There was vault-dweller Lucy, trying to act with integrity and learning that the ruined world made that exceptionally challenging; Brotherhood initiate Max, the militant faction new recruit, who starts challenging his organization's dogma and creates significant chaos in robotic power armour; and Walton Goggins's character, a fan-favorite figure who has completely shed any sense of morality out in the radioactive badlands.

Building Anticipation for Season Two

The show's first season conclusion disclosed key information about those responsible for the nuclear war that sealed a society in bomb-proof bunkers for an extended period. It also raised plenty of questions unresolved for the next installment – and, now, anticipations are much greater.

“We'd gladly accept ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator.

“Starting the first season, people were like, ‘Just don't mess it up’,” states Todd Howard. “We are thrilled with the reception to the show, so this time people are coming in with more enthusiasm and new expectations.”

The Mojave Beckons for the Next Installment

The new season is located in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is frequently celebrated for having the best writing and cast in the series, despite the fact that it was technically flawed at launch.

“It embodies a desert vibe, a Southwestern essence, that’s so key to that game,” notes Nolan. “That dusty, blasted-out iconic highway feeling of the game is so much fun to incorporate into the show.”

In the series narrative, a considerable period has elapsed since the story of the New Vegas game by the time the protagonists arrive there. Nevertheless, the creators suggest that it does reference the player’s journey.

The Importance of Physical Sets

The Fallout TV series is praised for its physical authenticity – its creators ensured authentic items and sets were built, mirroring the cobbled-together nature of the towns in the games.

“Being a genre enthusiast, so many series I watch, I’m conscious that they’re all standing in front of a digital backdrop,” comments another of the showrunners. “The key objective of an translation, especially of a interactive medium, is to seem like it’s real.”

In fact, virtually every element you see on-screen is practical, including the legendarily scary radioactive creatures known as the apex predators. In the show, they are created using animatronics, and were reportedly rather intimidating up close.

A Labor of Love

The Fallout series works because it is crafted by accomplished storytellers who are also longtime fans, in collaboration with the game developers behind the franchise. This common understanding for the lore is clear in the end result.

The new batch of episodes is launching on a weekly basis rather than as a all-at-once release, representing a shift from the initial release. This schedule will allow for a different weekly discussion, something the team themselves are excited to engage with.

“It has more depth, it’s bigger, it’s wittier, it has a lot of surprises,” teases the game director. “I am excited to seeing what people think.”

John Price
John Price

Wildlife biologist and photographer specializing in sloth behavior and rainforest ecosystems, with over a decade of field research experience.